As much as the jet sequence in Battlefield looked good and the submarine level in MW3 looks good but they might aswell have put non-interactive cut scenes in. Are they trying to go back to the last decade? Is it too much to ask for to have proactive and reactive enemies. The bad guys nearly always run to one prescribed spot and pop their head up every couple of seconds. You only ever shoot the bad guys because ‘they’re bad guys’. Part of the problem has got to be the characters, they are unbelievable, are you seriously supposed to feel sad when that animated guy who you saved his life for finally dies? Yes, but it’s never sad. CoD has those constant spawning enemies! You may race through the campaign you won’t remember what happened. It’s just walk up to your objective marker, kill everything and remember to take cover to recharge your health. Although the problems are, along with most other FPSs is: a linear story and no chance to explore and the way you can’t take another route that is taken for granted in multiplayer. Recently Battlefield 3 set the modern game bench mark in the single player scene, with its great graphics and more realistic story. I am told you only have to look at Bioshock and CoD 4 to see this. Plus they weren’t afraid to test players, it meant your were a beast if you completed that level, or got that challenge. Some of these newer titles seem to have an ‘anything goes approch’ which does bring new ideas to the scene. Goldeneye is a good example of this, the campaign is awesome but the multiplayer lacking in places – great game though. Some people would say ‘who cares about single player anyway?’ well I do, I still play it and I still buy it – I want what I pay for! The strange thing is that it used to be the other way around, go back a couple of years to the PS2 era and the multiplayer was barely worth a shoot. It’s a bit of both, the single player has really lost its way. The tech is tired yet the numbers hold? Why is this? Is the FPS scene stuck on its last legs or is it just a simple case of familiarity? They’re tired of the over the top ‘block buster’ campaigns. People are getting a tad bored and annoyed, they are restless of the same FPS formula being rolled out year after year. If you take Modern Warfare 3 as an example then they would apparently be right. When and What map have you got a MOAB on? Leave your answer in the comments:Ī few people have now told me that most FPSs are a waste of time. ![]() Then in the second round I made the mistake of rushing into their sporn and well, lets say it didn’t go well! I have come close to second on Bakaara in Demolition, I was going 20-0 with a PP90M1 and Acr 6.8 both silenced. At the time my heart was pounding and my hands so sweaty! It was a tense time. ![]() ![]() I must admit I didn’t use just the LMG I ran out of ammo and picked up my mates ACR 6.8 with silencer, which got most the kills. Specialist Stricke Package- Slight Of Hand, Quick Draw, Scavanger I achieved it on the map Interchange (Not my favourite map!) on Kill Confirmed using the Specialist Kill-streak reward. ![]() A couple of weeks ago, after Christmas I got my first ever MOAB (Mother Of All Bombs/Massive Ordinance Air Blast) and I can tell you it’s a non-nucular weapon.
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